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	<title>CJT</title>
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	<link>http://blog.cjtech.co.uk</link>
	<description>Making Software Applications</description>
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		<title>CJT application at Oracle OpenWorld</title>
		<link>http://blog.cjtech.co.uk/index.php/2009/10/13/cjt-application-oracle-openworld/</link>
		<comments>http://blog.cjtech.co.uk/index.php/2009/10/13/cjt-application-oracle-openworld/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 15:56:16 +0000</pubDate>
		<dc:creator>Jethro Grassie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[JavaFX]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Oracle]]></category>
		<category><![CDATA[Sun]]></category>

		<guid isPermaLink="false">http://blog.cjtech.co.uk/?p=919</guid>
		<description><![CDATA[Here are some images of a JavaFX mobile application created by CJT and demoed by Sun at Oracle OpenWorld.
Here you can see the application running on two different phones, the HTC Touch Diamond and the soon to be released Samsung Omnia Pro B7610.
The application itself forms part of the mobile wing of a larger enterprise [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhlash or just a flash in a pan</title>
		<link>http://blog.cjtech.co.uk/index.php/2009/10/12/iphlash-in-a-pan/</link>
		<comments>http://blog.cjtech.co.uk/index.php/2009/10/12/iphlash-in-a-pan/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 21:20:28 +0000</pubDate>
		<dc:creator>Jethro Grassie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://blog.cjtech.co.uk/?p=912</guid>
		<description><![CDATA[With Adobe&#8217;s announcement last week at Adobe MAX that they have added export to iPhone in an alpha version of Flash CS 5, there has obviously been a lot of discussion about this.
There are various strands of discussion, however the strand that interests myself is that of whether Apple will actually allow this.
Some background&#8230;
Apple have [...]]]></description>
		<wfw:commentRss>http://blog.cjtech.co.uk/index.php/2009/10/12/iphlash-in-a-pan/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>CJT is now a Sun Preferred Solution Provider</title>
		<link>http://blog.cjtech.co.uk/index.php/2009/10/06/cjt-now-sun-preferred-solution-partner/</link>
		<comments>http://blog.cjtech.co.uk/index.php/2009/10/06/cjt-now-sun-preferred-solution-partner/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 16:28:06 +0000</pubDate>
		<dc:creator>Jethro Grassie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[JavaFX]]></category>
		<category><![CDATA[Sun]]></category>

		<guid isPermaLink="false">http://blog.cjtech.co.uk/?p=880</guid>
		<description><![CDATA[
CJT are proud to have become a Sun JavaFX Preferred Solution Provider!
As a company who specialise in multi-device and multi-platform applications, we have really been excited by JavaFX, which has given us the tools to quickly develop professional solutions that work as intended across a myriad of platforms, and streamline the designer-to-programmer workflow with the [...]]]></description>
		<wfw:commentRss>http://blog.cjtech.co.uk/index.php/2009/10/06/cjt-now-sun-preferred-solution-partner/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>JavaFX workflow screencast</title>
		<link>http://blog.cjtech.co.uk/index.php/2009/09/29/javafx-workflow-screencast/</link>
		<comments>http://blog.cjtech.co.uk/index.php/2009/09/29/javafx-workflow-screencast/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 21:04:31 +0000</pubDate>
		<dc:creator>Paul Jackman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[JavaFX]]></category>

		<guid isPermaLink="false">http://blog.cjtech.co.uk/?p=872</guid>
		<description><![CDATA[A screencast showing just how easy the JavaFX workflow is for the designer-developer interaction. 








]]></description>
		<wfw:commentRss>http://blog.cjtech.co.uk/index.php/2009/09/29/javafx-workflow-screencast/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>JavaFX startup times</title>
		<link>http://blog.cjtech.co.uk/index.php/2009/09/29/javafx-startup-times/</link>
		<comments>http://blog.cjtech.co.uk/index.php/2009/09/29/javafx-startup-times/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 20:05:31 +0000</pubDate>
		<dc:creator>Jethro Grassie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[JavaFX]]></category>

		<guid isPermaLink="false">http://blog.cjtech.co.uk/?p=865</guid>
		<description><![CDATA[Just found these interesting startup times for JavaFX.
]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Orbitals V1.1</title>
		<link>http://blog.cjtech.co.uk/index.php/2009/09/28/orbitals-v11/</link>
		<comments>http://blog.cjtech.co.uk/index.php/2009/09/28/orbitals-v11/#comments</comments>
		<pubDate>Mon, 28 Sep 2009 13:06:35 +0000</pubDate>
		<dc:creator>Tony Aldridge</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[JavaFX]]></category>

		<guid isPermaLink="false">http://blog.cjtech.co.uk/?p=854</guid>
		<description><![CDATA[We&#8217;ve just finished a new version of Orbitals, with some sweeping graphical changes, and some interface tweaks.

Instructions are now included in-game, via the new Instructions button.
Click the image to play!
]]></description>
		<wfw:commentRss>http://blog.cjtech.co.uk/index.php/2009/09/28/orbitals-v11/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Orbitals &#8211; a JavaFX Game</title>
		<link>http://blog.cjtech.co.uk/index.php/2009/08/24/orbitals-javafx-game/</link>
		<comments>http://blog.cjtech.co.uk/index.php/2009/08/24/orbitals-javafx-game/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 10:33:29 +0000</pubDate>
		<dc:creator>Tony Aldridge</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[JavaFX]]></category>

		<guid isPermaLink="false">http://blog.cjtech.co.uk/?p=419</guid>
		<description><![CDATA[I&#8217;ve just finished writing a first version of a JavaFX web game called Orbitals.




To play, click, drag, and release the small spaceship to launch.  Use the gravity of the planets to attempt to reach the spinning starbase.


Lost your ship?  Unlikely to get home?  Press the RESTART button and start the level again.


Can&#8217;t solve the level?  [...]]]></description>
		<wfw:commentRss>http://blog.cjtech.co.uk/index.php/2009/08/24/orbitals-javafx-game/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Symbian development on Mac and Linux</title>
		<link>http://blog.cjtech.co.uk/index.php/2009/07/22/symbian-development-mac-linux/</link>
		<comments>http://blog.cjtech.co.uk/index.php/2009/07/22/symbian-development-mac-linux/#comments</comments>
		<pubDate>Wed, 22 Jul 2009 15:40:47 +0000</pubDate>
		<dc:creator>Jethro Grassie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C/C++]]></category>
		<category><![CDATA[symbian]]></category>

		<guid isPermaLink="false">http://blog.cjtech.co.uk/?p=414</guid>
		<description><![CDATA[Anyone who has been developing for Symbian will well know of the constraint of having to use MS Windows to do the development on. Windows is the only &#8217;supported&#8217; platform even though much of the tool chain is based on open source components easily compiled to Linux and OS X. There are workarounds, such as [...]]]></description>
		<wfw:commentRss>http://blog.cjtech.co.uk/index.php/2009/07/22/symbian-development-mac-linux/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>N97, Jesus Phone and Android</title>
		<link>http://blog.cjtech.co.uk/index.php/2009/07/07/n97-iphone-android-pulsar/</link>
		<comments>http://blog.cjtech.co.uk/index.php/2009/07/07/n97-iphone-android-pulsar/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 19:08:15 +0000</pubDate>
		<dc:creator>Jethro Grassie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[eclipse]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[J2ME]]></category>
		<category><![CDATA[N97]]></category>
		<category><![CDATA[pulsar]]></category>

		<guid isPermaLink="false">http://blog.cjtech.co.uk/?p=404</guid>
		<description><![CDATA[Over the last month there has been quite a bit of movement in the &#8217;smart&#8217; phone market.
We have Nokia&#8217;s eagerly awaited N97, the Apple iPhone 3G S and the news of the upcoming Android phone, the HTC Hero.
To top this off, we have a new version of Eclipse which has a package, Pulsar, aimed at [...]]]></description>
		<wfw:commentRss>http://blog.cjtech.co.uk/index.php/2009/07/07/n97-iphone-android-pulsar/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nodding and shaking the iPhone</title>
		<link>http://blog.cjtech.co.uk/index.php/2009/06/30/nodding-shaking-iphone/</link>
		<comments>http://blog.cjtech.co.uk/index.php/2009/06/30/nodding-shaking-iphone/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 12:31:48 +0000</pubDate>
		<dc:creator>Neil Mather</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://blog.cjtech.co.uk/?p=393</guid>
		<description><![CDATA[The accelerometer in the iPhone allows for lots of interesting new methods of user interaction (here&#8217;s a good list of examples.)
We&#8217;ve recently been making an iPhone app which required a tilting back and forth mechanism &#8212; essentially the ability to &#8216;nod&#8217; and &#8217;shake&#8217; the iPhone.  A tilt back and forth on the x-axis being [...]]]></description>
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		<slash:comments>2</slash:comments>
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